AWS for Games Blog

HUDstats switches from OpenAI to Amazon Bedrock to advance esports storytelling using generative AI

In the past decade, esports has evolved into a billion-dollar industry, with dozens of leagues, thousands of athletes, teams, franchises, and rising fan culture. In this realm, as in the world of physical sports, storytelling is key to success. Turning pixels into stories is the focus for HUDstats, a Netherlands/Hague-based esports data and analytics company on […]

Center for BrainHealth teams up with AWS to grow Charisma program using generative AI and cloud gaming

Now celebrating its 25th anniversary, the cognitive neuroscience team at Center for BrainHealth at The University of Texas at Dallas (the center) began experimenting with an idea more than a decade ago – to create a virtual environment using video game technology to help individuals practice developing social skills alongside a coach, in a risk-free […]

Operationalize generative AI applications on AWS: Part I – Overview of LLMOps solution

With the rising popularity of generative artificial intelligence (AI), companies are exploring foundation models (FMs) and realizing the immediate benefit they provide to their business. FMs are large machine learning models that are pre-trained on vast amounts of data, which can perform many tasks such as text, code, and generate images. As more companies train […]

How to use Amazon GameLift FlexMatch to implement block and avoid lists

For online game players, a key driver of player satisfaction is the availability of tools for safeguarding individuals and ensuring community health. Competitive games are especially prone to toxic interactions, and a healthy community will increase player retention. Block and avoid lists are a way to ensure that your players don’t have to interact or […]

AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. In addition to showcasing its latest technology for cloud-based game development, Amazon Web Services (AWS) for Games highlighted several generative AI advancements and […]

Fine-tune online game matchmaking with Amazon GameLift FlexMatch rule sets and the Amazon GameLift Testing Toolkit

Creating matches in online games that are fair and fun for everyone is a key part of a great gaming experience. However, as the number of players being matched increases, the number of potential matches increases exponentially, making the task of creating balanced matches more difficult. One way to fine tune matchmaking to deliver high-quality […]

Freedom Games supports the indie game community with AWS

More than entertainment, video games unite people across the globe with common interests. It’s that sense of community that drives Freedom Games to support indie developers in bringing their titles to players worldwide. Established in 2020, Freedom Games has built a platform that supports many indie studios every year, with Amazon Web Services (AWS) providing […]

Implementing a Build Pipeline for Unity Mobile Apps

The use of game engines to generate interactive content is a common choice for people these days. Unity, which is one of the popular game engines, is widely used for mobile applications that run on smartphones. It is also used for console and PC games, as well as in the metaverse, such as reality shows […]

AWS for Games to spotlight generative AI at GDC 2024

With the annual Game Developer Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). From March 18-22, AWS for Games invites developers to connect with its team and see new AWS for Games […]

Managing your game studio on AWS part three

Game studios need scalable and efficient management processes to evolve their operations. In our previous posts, we discussed the importance of AWS Control Tower, resource tagging, cost allocation and more. In part 3, we discuss managing Infrastructure as Code and how your studio can use it to create your game’s infrastructure. We will walk through […]