AWS Compute Blog
Tag: games
Improving and securing your game-binaries distribution at scale
This post is contributed by Yahav Biran | Sr. Solutions Architect, AWS and Scott Selinger | Associate Solutions Architect, AWS One of the challenges that game publishers face when employing CI/CD processes is the distribution of updated game binaries in a scalable, secure, and cost-effective way. Continuous integration and continuous deployment (CI/CD) processes enable game publishers […]
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