Lumberyard & Amazon GameLift Blog

Tag: game server

Introducing the Lumberyard Cloud Canvas Resource Manager

One of the ways Lumberyard is deeply integrated with AWS is through Cloud Canvas, a set of tools designed to help your engineers and technical designers—even with little to no backend experience—build online game features. Last month, we released Lumberyard Beta 1.3, which includes a new tool for Cloud Canvas – the Cloud Canvas Resource […]

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Automating Deployments to Amazon GameLift

One of the perks of building a multiplayer game in Lumberyard is using Amazon GameLift to manage the backend. Amazon GameLift is our managed service for deploying, operating, and scaling session-based multiplayer game servers in the cloud. Teams making multiplayer games must have a backend strong enough to handle sudden player population spikes, and GameLift […]

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