AWS for Games Blog
How ‘Bout Them Apples: Unveiling EC2 Mac Instances on AWS for Game Developers
During our Amazon Web Services (AWS) Late Night at re:Invent on Monday, we announced the new Amazon Elastic Compute Cloud (Amazon EC2) Mac instances. Powered by AWS Nitro System and built on Mac mini computers, EC2 Mac instances will, for the first time ever, enable game developers to natively run on-demand macOS workloads in the […]
AWS announces AMD EPYC™ processor-based instance support for Amazon GameLift
Today, we are excited to announce a collaboration with AMD that provides instance support for Amazon GameLift. An AWS managed service, GameLift enables developers to deploy, operate, and scale dedicated servers in the cloud for multiplayer games. Whether it’s creating a 200+ player battle royale game with Large Match Support or automatically adapting server capacity […]

