AWS for Games Blog
Launch phase steps for successful launches on Amazon GameLift Servers
When a game goes viral being set up for success from the start is vital. This post covers important areas of consideration when launching a multiplayer game on Amazon GameLift Servers. We will focus on activities required 2-3 months prior to your game launch. This can be your full public launch of the game, but […]
Development phase steps for successful launches on Amazon GameLift Servers
You’re developing a multiplayer game, but aren’t certain about how to efficiently host, scale, and monitor the game server fleet globally. You’re also thinking about how to place sessions efficiently around the world for the best player experience. Building the required infrastructure from scratch can be overwhelming. We recommend Amazon GameLift Servers, a fully managed […]
Host persistent world games on Amazon GameLift Servers
Multiplayer games have evolved from pure session-based and traditional massively multiplayer online games (MMOs) to newer online experiences that combine persistent and session-based elements. Games such as Destiny 2 and Rust are great examples of this. The persistent gameplay can be “hubs” or “home worlds” that players wander in and interact with, then launch into […]
Faster multiplayer hosting with containers on Amazon GameLift Servers
Amazon GameLift Servers, a global multiplayer hosting solution, added support for container fleets in 2024. This feature enables customers to run containerized game servers at global scale. To make onboarding to container fleets streamlined for customers, we launched the Amazon GameLift Servers Containers Starter Kit Solution. The solution allows you to take any existing game […]
Leverage fully-managed containers to host multiplayer games at global scale on Amazon GameLift
Containers have become increasingly popular for hosting game servers, and for a good reason. The benefits include isolated resources per game session, and consistency across environments from your workstation to development and production. Amazon GameLift, a purpose-built solution for global game server hosting, recently launched containers support in general availability. This feature allows you to […]
Hybrid game server hosting with Amazon GameLift Anywhere
To provide a low latency multiplayer experience for your players, you want to host the game sessions physically as close as possible to your players. Amazon GameLift supports 24 Regions and nine Local Zones—continually adding more support across the world. This allows you to centrally manage a global game server fleet from a single home […]
Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent
When developing multiplayer games, you are constantly creating new game client and game server builds. Being able to test the latest changes quickly is important for getting feedback on feature updates and bug fixes. This fast iteration cycle allows you to keep developing without interruptions. There are many aspects to automating the build and deployment […]
New Solution Guidance for building scalable cross-platform game backends on AWS
Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience. Customers share with us that […]
Hosting Persistent World Games on Amazon GameLift
Persistent world use cases have become increasingly popular within multiplayer games, as well as across industries for all kinds of realtime virtual world applications. There are two main games server hosting architectures: session-based and persistent world games. Session-based games group players together through matchmaking for a single short-lived game session. Persistent world games, on the other hand, run the world simulation continuously, with players […]
Game Server Observability with Amazon GameLift and Amazon CloudWatch
When you’re running game servers to host session-based games for your players globally, it’s important to have as much visibility as possible on what’s happening within those game server processes. This includes collecting metrics and logs in realtime, and capabilities to get insights on this data to investigate issues and find opportunities for performance improvement. […]









