AWS for Games Blog
Category: Industries
Cost optimize your Minecraft Java EC2 Server
A key principle of cloud services is to run compute services only when actively in use. Minecraft servers on the cloud often run at times without players connected resulting in wasted compute spend. This blog offers a way to cost optimize Minecraft servers on Amazon Elastic Compute Cloud (Amazon EC2) by reducing the time the […]
Local testing to cloud deployment: development workflows in Amazon GameLift
Amazon GameLift Anywhere enables game developers to streamline their development workflow with local testing and development of multiplayer game servers and seamless transition paths to managed Amazon EC2 or container fleets for production deployment.
Amazon GameLift achieves 100 million concurrently connected users per game
Demonstrating the extreme scalability of Amazon GameLift, Amazon Web Services (AWS) has benchmark tested support for up to 100 million concurrent users (CCU) for a single game—a groundbreaking feat for the AWS managed solution. Amazon GameLift alleviates developers’ game server hosting concerns by dynamically scaling backend resources. The test also showcased how Amazon GameLift can […]
The Gang readies to scale its games catalog with LootLocker and AWS
In the last two decades, platforms like Steam and Roblox have made it easier to break into video game publishing. However, with so many titles to choose from, it can be difficult for publishers to break through the competitive noise. To boost visibility and engagement for its growing library of titles, international game development studio […]
Developer’s Guide to operate game servers on Kubernetes – Part 2
Game server infrastructure has reached a critical inflection point. Traditional virtual machine deployments are no longer sufficient for today’s dynamic gaming environments that require live operations with fast, frequent, and efficient updates. Modern technologies, like Kubernetes, are empowering game operations teams to be efficient. Part 1 of this blog series explored how containerization and Kubernetes […]
QORPO brings generative AI features to AneeMate with AWS
QORPO elevates gaming with AWS-powered generative AI and scalable server hosting, crafting immersive experiences like “AneeMate” and “Citizen Conflict” that captivate players with personalized gameplay.
Modernize game backend services with AWS Global Accelerator
Live service and multiplayer games must continually evolve in order to offer high-performance and immersive experiences. The feature sets of these games have continuously expanded to include real-time matchmaking, cross-play, in-game transactions, and social interactions. However, many developers are constrained by outdated, monolithic architectures that struggle to meet modern demands for scalability, performance, and security. […]
How AWS Powered Global Power Rankings for LoL Esports Worlds 2024
Whether you want to see how your favorite teams are trending or you’re seeking a better understanding of the competitive landscape, Global Power Rankings is the new way to track team strength for League of Legends Esports competition. With a calculated Power Score and highlights like “Biggest Mover” and “Biggest Upset”, Global Power Rankings aim […]
Level up game development insights at AWS re:Invent 2024
The countdown to AWS re:Invent 2024 is on, with the annual five-day event set to kick off in Las Vegas, NV on Monday, December 2, 2024. re:Invent 2024 festivities include keynotes featuring AWS leaders sharing the latest cloud and generative artificial intelligence (AI) innovations. Attendees can check out an expo floor packed with technology demonstrations, […]
How Good Job Games Accelerates 43% with AWS Build Pipeline
This post was co-authored by Kaan Turkmen, DevOps Engineer at Good Job Games. Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2, Amazon EFS, and Amazon S3 to optimize its game development processes. Good Job Games was established in […]