AWS Spatial Computing Blog

Category: Technical How-to

A person in a virtual reality headset is interacting with a digital avatar.

How to Host Cross-Platform XR Experiences on AWS

As a Spatial Computing Prototyping Architect at Amazon Web Services (AWS), I need to quickly build prototypes and proofs of concept to validate customer use cases. Whether I am building cross-platform Extended Reality (XR) experiences for meetings, for industrial training, or for multiplayer gaming, I can quickly provision AWS cloud resources on-demand to suit my […]

Live Translations in the Metaverse

BUILD, DELIVER, MANAGE BLOG SERIES: DELIVER Imagine putting on your Virtual Reality (VR) headset and communicating with people from around the world, who natively speak French, Japanese and Thai, without a human translator. What if a fledgling start-up could now easily expand their product across borders and into new geographical markets by offering fluid, accurate, […]

Building an OpenXR Enabled Unreal Engine VR Server on AWS

BUILD, DELIVER, MANAGE BLOG SERIES: BUILD Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) are seeing explosive growth. Together referred to as Extended Reality (XR), AR and VR are gaining interest from consumers and developers alike; with a report from Omdia estimating that consumer spend on VR content will be worth $7.5 billion […]

Deploying NVIDIA Omniverse Nucleus on Amazon EC2

Introduction This post aims to get users up and running with NVIDIA Omniverse Enterprise Nucleus Server on Amazon Elastic Compute Cloud (Amazon EC2). Here I’ll outline the requirements for Enterprise Nucleus Server deployment and dive deep into the technical steps for getting Nucleus running in your Amazon Web Services (AWS) account. What is Omniverse? NVIDIA […]