Game Backend & Infrastructure
Run multiplayer games in the cloud at scale with secure, resizable compute capacity, while leveraging the AWS global infrastructure to provide a low latency player experience globally
A Guide to Amazon GameLift Servers & Game Servers
In this eBook focusing on Amazon GameLift Servers and game servers on AWS, you will find example reference architectures and use cases to learn how to 1: deliver a reliable, low latency player experience, 2: maintain high availability for your players while keeping costs low, and 3: scale to meet player demand across the globe.

Provide your players with a reliable multiplayer experience
Explore solutions by use case
Game Infrastructure for Session-Based Games
Organizations can configure and deploy session-based game server infrastructure that delivers globally distributed capacity.
Persistent World Games Infrastructure
Reliable, global, and scalable ways to host different types of persistent virtual worlds and massive multiplayer online game experiences.
Game Backend as a Service
Production teams can configure and deploy game service backends to reduce development time while ensuring they can scale with changes in player traffic.
AWS services
Customer stories
See what some of our game development friends and customers have to say about hosting game servers on AWS.
Innovate with key industry partners
Discover purpose-built AWS for Games solutions and services from an extensive network of industry-leading AWS Partners who have demonstrated technical expertise and customer success in building solutions on AWS.
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AccelByte
With AccelByte, studios can start testing the core game loop without having to invest in a large backend engineering team and can rapidly deploy without a LiveOps team.
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Beamable
Beamable Live Game Platform provides a low-code solution for game makers to easily add social, commerce and content management features to their games with drag-and-drop prefabs inside Unity that are connected up to a fully managed and elastic AWS back-end.
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Nakama (on Heroic Cloud)
Nakama (on Heroic Cloud) is the managed cloud offering from Heroic Labs, enabling you to collaboratively operate, manage and monitor your Nakama instances across your entire organization, no matter the scale.
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Momento Cache
Momento Cache is the first truly serverless cache providing back-end management, optimization, and autoscaling. With Momento, developers can add a cache to new or existing cloud applications in just five minutes with few lines of code.
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Pragma
Pragma Platform is an extensible and scalable backend game engine that powers cross-platform, matchmaking, meta-game, monetization, and live-ops features for online games. Features include matchmaking, cross-platform accounts, social, meta game features, live operations, monetization, telemetry, and analytics.
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Code Wizards
Provider of software architecture, development, engineering, big data and consultancy across games, gaming and corporate clients.
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Epam
We embrace cloud technologies to reduce the complexity of game servers and enable large cross-player gaming experiences.
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CockroachDB
CockroachDB on AWS is built to survive massive increases in traffic, support millions of players in real-time, and deliver a flawless experience.