Build ambitious, high-quality games with Amazon Lumberyard, a free, cross-platform AAA game engine that includes full source code. Connect your games to the vast compute and storage of the AWS Cloud, and engage fans on Twitch—all without seat fees, subscription fees, or revenue sharing.
If you are looking for previous versions of Lumberyard, please visit our Previous Versions page.
Lumberyard already includes samples to help you get started, but we also provide additional ready-to-use art assets and code below that you can use as examples and help you prototype your game more quickly.
Starter Game is the first complete game sample to show off the latest capabilities of Lumberyard. It's not just a quick path to get started with the engine; it's also a great example of what you can build today using Lumberyard. See the component entity and global entity systems in action, plus learn how to utilize bipedal locomotion, Lua scripting, a third-person camera, inverse kinematics for aiming, and more.
The Virtual Reality Samples Project provides a starting point for building VR applications with Lumberyard. The project comes configured with the base set of Modular Gems you need for VR, including the HMD Framework, Oculus, OpenVR, and OSVR Gems. The sample demonstrates common VR features, including room-scale VR setup, tracked controller input system, spatialized audio playback, and stereo 360 video playback.
A collection of game-ready wilderness assets you can use to build a forest scene or populate your own levels with vegetation and other natural features as might be found in a woodlands scene.
A collection of character, prop, and level assets with a 1950’s America beach city theme, with a side serving of Zombies. You can use these assets to prototype using Lumberyard, or just to test Lumberyard features. This is packaged with sample game code and a level (Beach City NightTime) featuring the assets set in a dark and stormy night.
The Legacy Game Sample (CryEngine GameSDK) contains all the code for a first-person shooter game, including complex animated characters, vehicles and game AI. A sample level is provided, utilizing the woodland sample assets. The code in this sample represents the most complete way to make a game today, but as we improve our workflows and underlying systems to make it even easier to build games, we will not be updating this Sample. Instead we will be introducing new samples. It is recommended that developers use this as a reference for how to write code using the legacy internal systems in Lumberyard.
This download includes the source code and tools required to build and run the game and engine for developers who want to use Lumberyard to create iOS, Android, or macOS games on a Mac. The Asset Processor, Lumberyard Editor, and Remote Shader Compiler require Windows 7 or later to edit levels and build game assets. You must have access to a PC with Lumberyard installed and be able to navigate and run commands from Terminal on your Mac.
In addition to Lumberyard, Amazon offers a growing selection of cross-platform building blocks for game developers. These tools and services help you build on the shoulders of Amazon commerce, AWS, and Twitch, and make and deliver experiences that garner vibrant communities of passionate fans.
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