客戶案例 / 遊戲 / 北美

2021 年
Riot Games 標誌

Riot Games 如何使用 AWS 改進遊戲

在這部影片中,Riot Games 基礎設施主管 Zach Blitz 討論如何使用 Amazon Web Services (AWS) 向玩家提供最佳遊戲體驗。Riot Games 致力開發、發布及支援世界上最注重玩家體驗的數款遊戲,包括《League of Legends》,一款最受全球玩家青睞的 PC 遊戲。隨著 2020 年全球推出團隊式戰術射擊遊戲《Valorant》,Riot 希望減少因延遲導致的「窺視者優勢」,以確保競爭公平性。由於採用 AWS Outposts,Riot 得以快速部署遊戲伺服器,並將延遲減少 10 至 20 毫秒,最大限度地減少窺視者的優勢,並為所有玩家打造公平的競爭環境。

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  • Malta

    Accelerating New Market Launches from 9 Months to 3 Weeks on AWS with Blexr

    Lead generation company Blexr uses AWS services to become more agile and scalable and deliver better customer experiences faster at half the compute cost. The company connects customers with offers from online gaming brands. Its previous architecture was complex and monolithic, slowing innovation. Blexr containerized its infrastructure on AWS and took advantage of scalable AWS services to improve agility, increase conversion rates by 30 percent, and accelerate new market launches from 9 months to 3 weeks. Now, it’s positioned to continue delivering a great customer experience as it expands globally.
    2024
  • United States

    Scenario Produces 100,000 Images Daily Using Generative AI on AWS

    Scenario built out its generative AI offering in 2 months to help customers in 40 countries worldwide accelerate game development. The company scaled rapidly to generate millions of images each month.
    2023
  • Singapore

    Razer Deepened Gamer Engagement Using Amazon Personalize

    Razer turned to Amazon Web Services (AWS) for a solution and used Amazon Personalize intelligent user segmentation and advanced filtering features. Click-through rates for Razer Synapse, its unified cloud-based hardware configuration tool, were 10x better than industry standards using Amazon Personalize, generating additional revenue for the business.

    2023
  • United States

    Notorious Studios Builds a Scalable Game Analytics Pipeline for Player Research on AWS

    Video game startup Notorious Studios deployed a serverless game analytics pipeline on AWS to help accelerate the design process and improve the player experience of its first title game, Legacy: Steel & Sorcery.

    2024
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