Posted On: Dec 22, 2020
Just in time for the holidays, we are excited to announce the update to Amazon GameLift Server SDK Version 4.0.2. An AWS managed service, GameLift enables developers to deploy, operate, and scale dedicated servers in the cloud for multiplayer games. Game developers, such as Ubisoft and Behavior, expect to be able to use the latest versions of Unity and Unreal with the GameLift Server SDK, so we’re giving them a treat to close out the year.
With this latest SDK update, you as a game developer now have the ability to build the GameLift Server SDK for Unreal Version 4.25 and Unity 2020. This update contains components that integrate with your Windows or Linux game server, including C++ and C# versions of the Amazon GameLift Server SDK, Amazon GameLift Local, and an Unreal Engine plugin.
As a reminder, GameLift is available in 64 instance types and 15 regions so you can pick the instance type and geography that is best for your game. Public regions include: US East (N. Virginia and Ohio), US West (Oregon and N. California), Central Canada (Montreal), EU Central (Frankfurt), EU West (London and Ireland), Asia Pacific South (Mumbai), Asia Pacific Northeast (Seoul and Tokyo), Asia Pacific Southeast (Singapore and Sydney), South America East (São Paulo), and China (Beijing) (operated by Sinnet).
To take advantage of the latest versions of the Unity and Unreal Engines, download the updated server SDK, check out the release notes, or dive into the GameLift product page.