AWS Thinkbox Stoke
Simplify particle simulations for Autodesk 3ds Max
Benefits
Create particle simulations
Create particle simulations faster for Autodesk 3ds Max compared to competing fluid dynamics plugins.
Easy to use
Allow artists without programming or scripting experience to easily use an extensible procedural geometry modifier.
Artist-friendly channel-editing workflows
Give users access to artist-friendly channel-editing workflows similar to node-based image-compositing applications.
Access optimized geometry
Access optimized geometry and particle lookup operations not available in the Autodesk 3ds Max SDK.
How it works
Use cases
Support multiple input sources
Enable formats, such as PRT and RealFlow BIN, and simulations from FumeFX, Particle Flow, cebas thinkingParticles, and 3ds Max Force Space Warps.
Manipulate fields
Create and simulate new fields, including velocity fields, and the loading and saving of field data using industry-standard formats.
Integrate field data
Combine field data with 3ds Max subsystems, such as Particle Flow, MassFX, Hair and Fur, Materials, most renderers, and other systems.
Connect to AWS Thinkbox Krakatoa high-volume particle renderer
Operate compatibly with AWS Thinkbox Krakatoa and its various components, including PRT objects, Magma and Delete modifiers, and Particle Data Viewer.