AWS for Games Blog

Tag: AZNetworking

Building Battle-Tested Network Transport

Authored by Rajiv Puvvada, Senior Software Development Engineer, Amazon Lumberyard. Introduction Online multiplayer isn’t just a feature for many games; it’s core component of gameplay. It has to be performant; it has to be reliable; and it has to be stable. And, perhaps to no-one’s surprise, developing online multiplayer is hard — especially when poor […]