Game Backend & Infrastructure
Run multiplayer games in the cloud at scale with secure, resizable compute capacity, while leveraging the AWS global infrastructure to provide a low latency player experience globally
Why Game Backend & Infrastructure on AWS
Provide your players with a reliable multiplayer experience
Deliver low-latency player experience
Host game servers where your players are. AWS global infrastructure spans across 31 Regions with 99 Availability Zones and 33 Local Zones enabling low-latency game server hosting. And this infrastructure is continuously expanding to new locations.
Scale with player traffic, on-demand
Deliver a great player experience, even during peak hours, with elastic compute solutions that enable you to ramp up when player usage is high and ramp down when traffic has tailed away. And only pay for the exact compute resources you need, when you need them.
Minimize Operations
AWS offers customers the most choice to select the right tools for the job. Leverage purpose-built AWS services like, Amazon GameLift Servers, a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games, or integrate with an AWS Partner fully managed backend service built on AWS that makes it easy to build, optimize, and scale game backend features, reducing time to market.
Explore solutions by use case
A Guide to Amazon GameLift Servers & Game Servers
In this eBook focusing on Amazon GameLift Servers and game servers on AWS, you will find example reference architectures and use cases to learn how to 1: deliver a reliable, low latency player experience, 2: maintain high availability for your players while keeping costs low, and 3: scale to meet player demand across the globe.
