Behind great games, there's Game Tech
AWS has everything you need to build faster, run smarter, and grow your games—find out why 90% of the world’s biggest public game companies are using AWS.
Game studios using AWS Game Tech
Build your game in the cloud
Improve gameplay and minimize latency with backend infrastructure that’s closer to your players. Decrease operational costs during low-demand periods using serverless architectures and servers with automatic scaling. With AWS’s infrastructure, studios can pay only for the resources they use instead of investing in servers upfront.
Deploy new game features faster, expand capacity to meet player demand, and reduce fraud and cheating. Reduce the amount of building and testing needed to launch your game using automation and managed services that are designed for game workloads. With over 1 million active customers across 190 countries, 24 regions, 77 Availability Zones, studios can have new IT resources available in just a few clicks, increasing agility.
Extend the life of your game and keep innovating with services that help you understand your players and keep them engaged longer. With 175+ services supporting virtually any cloud workload, developers can de-provision servers as needed enabling them to experiment often and fail fast if a game idea doesn’t work.
Build highly available multiplayer games with global reach, automatic scaling, and intelligent matchmaking. We provide the core staples of technology infrastructure, so studios can focus on developing the engagement with players rather than on infrastructure.
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Learn how game studios are using AWS Game Tech
Epic Games is the interactive entertainment company and 3D engine technology provider behind Fortnite, one of the world’s largest games with over 350 million players. Learn how Epic Games is leveraging AWS services such as Amazon EC2 to scale capacity just-in-time and support remote creators.
WB Games uses AWS to capture, ingest, analyze, and action insights to help developers become more agile with their storytelling.
Sony Interactive Entertainment is modernizing its existing infrastructure to remotely render visual images and effects using AWS.
Gearbox Software was able to handle its largest worldwide launch of millions of concurrent players using AWS.
Rovio uses machine learning on AWS to predict and deliver the perfect level of fun for players.
CAPCOM builds fun games fast with containers, data, and ML.
Gameloft built and launched LEGO Legacy: Heroes Unboxed all on the AWS Cloud.
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Whether you’re a team of one or one thousand, we’d love to learn more about your game development needs.