Posted On: May 19, 2020

The Game Analytics Pipeline is an AWS Solutions Implementation that helps game developers launch a scalable serverless data pipeline to ingest, store, and analyze telemetry data generated from their games and services. Player usage patterns can vary widely and a game’s success in the marketplace can be unpredictable. This can make it challenging to build and maintain solutions that scale with your player population while remaining cost effective and easy to manage. Many game developers and game publishers want to centralize data from across applications into common formats for integration with their data lake and analytics applications. The solution is designed to provide a framework for ingesting game events into your data lake for analytics and storage, allowing you to focus on expanding the solution functionality rather than managing the underlying infrastructure operations.

The solution supports streaming ingestion of data, allowing users to gain insights from their games and other applications within minutes. The solution also provides a REST API and Amazon Kinesis services for ingesting and processing game telemetry. It automatically validates, transforms, and delivers data to Amazon S3 in a format optimized for cost-effective storage and analytics. The solution provides data lake integration by organizing and structuring data in S3 and configuring AWS Glue to catalog metadata for datasets, which makes it easy to integrate and share data with other applications and users. To learn more about Game Analytics Pipeline, see the AWS Solutions Implementation webpage.

Additional AWS Solutions are available on the AWS Solutions Implementations webpage, where customers can browse solutions by product category or industry to find AWS-vetted, automated, turnkey reference implementations that address specific business needs.