Amazon Game Tech Blog

Tag: Workflow

Now Available – Lumberyard Beta 1.10

Today, we’re excited to announce the availability of Lumberyard Beta 1.10, our biggest release to date with over 546 improvements, fixes, and features. You can download it here. Since launching last February, we’ve modified, ripped, and replaced over 50% of the original codebase. Thanks to your feedback, we’ve made some great progress—but there’s still a […]

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SpeedTree 8 – Free for Lumberyard Developers

UPDATE: As of June 1, 2018, the free offer is no longer available. Users can purchase a license to the SpeedTree Authoring Tool here. Following the release of Starter Game, we’re thrilled to give you another tool for building imaginative worlds in Lumberyard. Introducing SpeedTree 8 for Lumberyard, available free to all Lumberyard developers starting […]

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Now Available – Lumberyard Beta 1.4

We are excited to announce the release of Lumberyard Beta 1.4, which you can now download here. Lumberyard Beta 1.4 contains over 230 improvements, fixes, and new features. With each release of Lumberyard we get closer to our vision of an ideal game engine – a collection of tools and services, deeply integrated with the […]

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