Generate a single mesh from multiple sources using isosurface and geometry cloning techniques.
Make polygon meshes from millions of points in seconds, without excessive memory use.
Create particle meshes that are compatible with Autodesk 3ds Max.
How it works
How to get started
Access Open Source Code
Check out the AWS Thinkbox Frost source code for 3ds Max.
Explore changes to AWS Thinkbox services
AWS Thinkbox services are now available for free.
Contact an expert
Connect with a specialist for guidance and assistance to achieve your objectives.