AWS for Games Blog

Todd Sharp

Author: Todd Sharp

Todd Sharp is a Principal Specialist Solutions Architect for GameLift at Amazon Web Services (AWS). He helps customers solve complex problems and create innovative gaming experiences in the cloud.

Adding persistent game saves to Amazon GameLift Streams

Adding persistent game saves to Amazon GameLift Streams

Amazon GameLift Streams now supports using a dedicated AWS Identity and Access Management (IAM) role that can grant your streaming game sessions access to AWS resources in your account. In this blog post, we show you how to use that role with a lightweight launcher script to persist game saves from your player’s streaming sessions to Amazon Simple Storage Service (Amazon S3) without needing to make any changes to your game code.