AWS for Games Blog

Category: Amazon GameLift

Amazon GameLift launches support for AWS Local Zones

Amazon GameLift launches support for AWS Local Zones

Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift that expands support to AWS Local Zones, which increases coverage for game developers, while providing seamless, low-latency gameplay experiences for players. With this update, game developers can tap into 8 new Local Zones in Chicago, Houston, Dallas, Kansas City, […]

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Building a multiplayer game with Amazon GameSparks and Amazon GameLift

Session-based multiplayer games are a popular form of online game, as they provide players with a quick, engaging experience that they can jump into at any time. However, building a scalable and reliable session-based online multiplayer game is not easy, since there are many components that need to be developed. You need game server hosting for […]

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AWS for Games

AWS for Games – Helping developers create new gaming experiences with purpose-built services, solutions, and partners

Authors: Chris Lee and David Holladay Game developers are embracing industry-wide transformation and pushing the boundaries of gaming experiences. Developers would rather be building fun, innovative games that delight players, versus spending time and effort handling infrastructure. They need servers that can scale with tens of millions of players anywhere in the world at the […]

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Updates to Amazon GameLift FlexMatch for greater flexibility- Now Available

We are excited to announce three updates to Amazon GameLift’s FlexMatch, an Amazon Web Services (AWS) managed service. The service updates expand existing matchmaking functionality that will allow customers to create more evenly matched player teams with greater precision. GameLift FlexMatch is a customizable matchmaking service for multiplayer games. The service launched in 2017 as a […]

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CloudWatch Dashboards

Game Server Observability with Amazon GameLift and Amazon CloudWatch

When you’re running game servers to host session-based games for your players globally, it’s important to have as much visibility as possible on what’s happening within those game server processes. This includes collecting metrics and logs in realtime, and capabilities to get insights on this data to investigate issues and find opportunities for performance improvement. […]

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Now available: New Asia Pacific (Osaka) region and Graviton2 support for Amazon GameLift

Today, we’re excited to release an update to Amazon GameLift that increases coverage for developers and enhances seamless, low-latency gameplay experiences for players in Japan. GameLift, an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games, enables you as a developer to create a 200+ player battle royale game with Large […]

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Amazon GameLift Integration with Unreal Engine – New YouTube Video Series Launch

AWS Game Tech is excited to announce a brand new series for “Building Games on AWS” — a new YouTube tutorial show pioneered by Game Tech Solutions Architects that focuses on teaching game developers how to use AWS for game-related workflows. If you are unfamiliar with “Building Games on AWS”, check out this blog post […]

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AWS announces General Availability of the Amazon GameLift Plug-in for Unity with CloudFormation Templates

Today, we are excited to announce the general availability (GA) of the Amazon GameLift Plug-in for Unity on GitHub, making it easier to access GameLift resources and integrate GameLift into your Unity game. Amazon GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. GameLift provides a full toolset […]

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architecture diagram

How to build online multiplayer games using Amazon GameLift, AWS Serverless, and C++

Online multiplayer games have a long list of requirements to provide the best possible experience for players: game clients need identities that can securely access the game backend, backend services are required to host functionalities like matchmaking and player data, and you need a scalable way to host game sessions. In this post you’ll learn […]

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AWS Game Tech GDC sessions now available on demand!

GDC 2021 was a terrific showcase of how AWS Game Tech is helping developers of all sizes build faster, run smarter, and grow amazing gaming experience for players. And in case you missed it, you can catch up on all of our sessions, including our first ever developer keynote, on-demand now!  GDC routinely fills San […]

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