Amazon Game Tech Blog

Category: Amazon GameLift

Get Autoscaling Right the First Time with Amazon GameLift Target Tracking

No one likes paying for things they don’t use – and server capacity is no different. Typical multiplayer games use only 50% of their peak server capacity on average, meaning that half of the time the game servers have no active players. To reduce wasted capacity and costs, Amazon GameLift can automatically turn off game […]

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Moving from P2P to Cloud: How For Honor & Friday the 13th The Game Improved Player Experience

As a game developer, you invest years into building a game and fostering a community of fans that eagerly wait for launch day to arrive. And while backend infrastructure may not be top of mind when trying to provide a great player experience, the choices you make behind the scenes could effect player facing areas […]

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Reduce Cost by up to 90% with Amazon GameLift FleetIQ and Spot Instances

Amazon GameLift is an AWS service for deploying, operating, and scaling dedicated game servers for session-based multiplayer games. Today we released two new additions to the service: FleetIQ and Spot instances. Spot instances offer access to spare AWS computing capacity at savings of up to 90% compared to On-Demand prices. You can achieve these savings […]

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Fast, Fun and Full Games with Backfill Functionality for FlexMatch

Deploy and scale dedicated game servers with Amazon GameLift in minutes. Create a Free Account » Developing, deploying and managing multiplayer games presents many complex challenges when it comes to creating competitive matches for players around the world. Your players expect low latency experiences, fun gameplay, short wait times and few interruptions once the game […]

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The Questions of MatchMaking: Wait Time VS Match Quality

About the author: Bruce Brown currently leads the team responsible for building Amazon GameLift‘s FlexMatch matchmaking service.  He has been in the software industry for 12 years including time spent at Microsoft on the Xbox Live Cloud Compute and Xbox Multiplayer teams, as well as at Riot Games where he worked on the League of […]

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Disc Jam Case Study: Supporting a Mission for Fast-Paced Competitive Gameplay with Amazon Gamelift

About High Horse Entertainment Having gained over 20 years’ experience at both Treyarch and Activision, where they worked on successful titles from the Call of Duty and Guitar Hero franchises, Software Engineers Jay Mattis and Timothy Rapp chose to leave the AAA landscape to co-found an independent game studio that focuses on their shared mission […]

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Announcing Per-Second Billing for Amazon GameLift

Amazon GameLift puts the power in your hands to create the perfect balance between cost efficiency and a great experience for your players. The ability to use an instance for an hour, and to pay only for that hour (as well as our FlexMatch, game session queues, autoscaling features), has enabled you to scale capacity […]

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Matchmaking, Your Way: Amazon GameLift FlexMatch and Game Session Queues

One of the crucial parts of any multiplayer game is ensuring that your players are quickly, consistently, and efficiently put into satisfying matches that keep them coming back for more. To make that process better for you as a developer, Amazon GameLift now offers FlexMatch. This service provides a powerful range of customizable features that […]

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Fitting the Pattern: Serverless Custom Matchmaking with Amazon GameLift

One crucial component for success in session-based multiplayer game titles is how smartly and efficiently they can put together competitive and exciting matches for their users, no matter the skill level, connection speed, or location. Reliability, flexibility and system smarts all play into making a successful multiplayer experience. At the 2017 Game Developers Conference, Amazon […]

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Streamline Case Study: Accelerated Launch with Amazon GameLift

About Proletariat Founded in 2012 by five game industry veterans, Boston-based Proletariat is an indie game company focused on building innovative multiplayer experiences. They’re the masterminds behind the award-winning World Zombination, a massive online game where players work together to strategize with armies of zombies or humans to attack and defend cities. Their newest multiplayer […]

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