AWS Game Tech Blog

Category: Customer Solutions

Screenshot from ROBLOX

How the power of voice can supercharge gaming

Doppio is a voice game developer based in the sunny part of Europe that has created voice game hits such as The Vortex, The 3% Challenge, and the iconic PAC-MANTM WAKA WAKA. Jeferson Valadares is a game veteran bringing his experience from renowned studios such as BioWare, Playfish, Digital Chocolate, and BANDAI NAMCO. Christopher Barnes […]

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Dofus wallpaper from Ankama

How Ankama shifted its analytics into the cloud using Amazon Redshift

The creatively inspired studio behind Dofus and Wakfu explains how it transformed data into insights with new architecture and data warehousing. The games industry is fierce in its competitiveness and remarkable in its creativity, but few studios are as immersive in their world building across multiple media as Ankama. The studio takes each of these […]

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How AWS Game Tech helped three indie devs launch a game-as-a-service

This guest blog is authored by Shaun Randall, Product Lead and Developer, Edenic Era LLC. Edenic Era LLC started in 2018 with three friends who dreamed of releasing a game together. After playing PUBG upon release, we knew within three days that the genre would become a mainstay in gaming. Even though none of us […]

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The Winds of Change: Lumberyard’s Road to NVIDIA PhysX Integration

Authored by Doug Erickson and the Amazon Lumberyard Physics Team When gamers think of gaming “physics,” they might think of realistic behaviors — simulated gravity, weight, wind, and motion. Or perhaps they think of vehicle dynamics, or ragdoll behaviors, or projectile velocities and weapon recoils. Overall, gamers think of game physics in terms of gameplay […]

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Using machine learning to understand a user community

This guest post is authored by Alexander Gee, co-founder of Oterlu AI. For two years I led a Child Safety team at Google in Silicon Valley that worked hard to keep children safe when using different online services. Over my career I have built up experience and know-how using technology to tackle everything from hate […]

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Behaviour Interactive introduces cross-platform play using AWS

Behaviour Interactive is one of the largest independent game studios. Based in Montreal, Canada, it has nearly 700 employees worldwide. In 2020, its most successful IP, the award-winning Dead by Daylight, celebrated 30 million players across PC, console, and Stadia, with another 10 million on mobile. Originally launched in 2016, much of Dead by Daylight’s […]

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Visual representation of Backtrace.io workflow

How Backtrace streamlines crash reporting with Amazon Elastic Cloud Compute and Amazon Elastic Block Store

For many developers, resolving application, server, and game errors can feel like a detective solving a crime. The process of identifying, triaging, and finding root causes is long and littered with obstacles. If players find a bug before you push a fix, it could ruin their experience, and ultimately impact the success of your game. […]

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Taking Apocalypse Studio to the cloud via AWS

In this guest post, we hear from Apocalypse Studio founder Denis Dyack. Denis has a long history in game development, working on titles including Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem, Metal Gear: Solid Twin Snakes, and Too Human. Denis also has a background in Computer Science, earning a Masters. Sc. in Artificial […]

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Making virtual quiz games more accessible with KwizzBit and AWS

Founded in 2016, KwizzBit is a cloud-based quiz platform, which fuses cutting-edge smartphone technology, with traditional pub quiz formats. It creates a fantastic interactive platform for 21st century quiz nights. Designed and developed by a team of tech and gamification enthusiasts, the company has ambitions to scale to more than 1 million regular players by […]

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How PlaytestCloud uses AWS Device Farm to save a week of developer time per month

In this guest post, we hear from Marvin Killing, co-founder of PlaytestCloud. While studying computer science, Marvin worked on indie games and discovered the value of proper playtesting first-hand. He co-founded PlaytestCloud to make remote playtesting available to all game studios worldwide, and help increase their odds of success in the marketplace. PlaytestCloud is a […]

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