AWS for Games Blog

Category: Amazon EC2

FotMob delivers near real-time football updates to millions of fans with AWS

The world’s most-watched sport, professional football (soccer) attracts a global fanbase of five billion people. With hundreds of thousands of players participating in matches across the world, the sport also generates staggering amounts of data, from goals to saves, assists, and beyond. In today’s connected world, fans want real-time access to all the match, player, […]

6 lessons game developers can learn from Epic Games’ cloud governance strategy

This blog is co-written by Reza Nikoopour, Principal Engineer, Cloud Governance at Epic Games. For game studios large and small, a smart cloud governance strategy can go a long way in reducing costs and increasing security for a live service game. Following are a few key learnings from Epic Games’ work with Amazon Web Services […]

Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

This blog is co-written by Stepan Kaiser, CEO of Remāngu and Jan Sechovec, CTO of Remāngu. Game studios, with geographically distributed teams, are challenged with creating and delivering innovative, increasingly complex, games across multiple platforms, on time and on budget. The Remāngu 2.0 platform is addressing these challenges head-on with its comprehensive cloud-native game development […]

Cost optimize your Minecraft Java EC2 Server

A key principle of cloud services is to run compute services only when actively in use. Minecraft servers on the cloud often run at times without players connected resulting in wasted compute spend. This blog offers a way to cost optimize Minecraft servers on Amazon Elastic Compute Cloud (Amazon EC2) by reducing the time the […]

QORPO brings generative AI features to AneeMate with AWS

QORPO elevates gaming with AWS-powered generative AI and scalable server hosting, crafting immersive experiences like “AneeMate” and “Citizen Conflict” that captivate players with personalized gameplay.

Modernize game backend services with AWS Global Accelerator

Live service and multiplayer games must continually evolve in order to offer high-performance and immersive experiences. The feature sets of these games have continuously expanded to include real-time matchmaking, cross-play, in-game transactions, and social interactions. However, many developers are constrained by outdated, monolithic architectures that struggle to meet modern demands for scalability, performance, and security. […]

How Good Job Games Accelerates 43% with AWS Build Pipeline

This post was co-authored by Kaan Turkmen, DevOps Engineer at Good Job Games. Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2, Amazon EFS, and Amazon S3 to optimize its game development processes. Good Job Games was established in […]

CrazyGames upgrades platform with real-time friends system using AWS AppSync

Multiplayer games platform CrazyGames engages more than 35 million players around the world with browser-based titles such as Ludo King and Paper Delivery Boy in 24 different languages. Whether playing through a desktop or mobile device, all gamers can now enjoy an enhanced social experience with a new real-time friends system built using Amazon Web […]

How Code Wizards load tested Heroic Labs’ Nakama to two million concurrent players with AWS

Many game developers struggle to build game backend systems that can scale for large numbers of players, especially during events like game launches where there can be very high and unpredictable amounts of traffic. Nakama, a game backend service from the company Heroic Labs (an AWS partner), aims to solve this problem. The Nakama platform […]

Modulate scales ToxMod AI voice chat moderation tool with AWS

From in-game chats to gig economy apps, social media, and beyond, digital conversations can quickly turn toxic, even dangerous. It’s a problem that Massachusetts-based startup Modulate is tackling head-on with its ToxMod voice chat moderation tool. The technology applies artificial intelligence (AI) and machine learning (ML) to voice conversations to flag problematic behavior, and has […]