AWS Game Tech Blog

Category: Amazon Elastic Block Store (Amazon EBS)

Borderlands 3 Key Art

Zero performance compromise: Gearbox Entertainment goes remote with AWS and Perforce

Gearbox Entertainment, founded by Randy Pitchford, is an award-winning game development studio and publisher known for creating games for smash hit game franchises including Half-Life, Borderlands, and Brothers in Arms. The company’s creative capabilities have seen it excel not just in video games, but also in comic books, action figures, apparel, art prints, novels, non-fiction […]

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Visual representation of Backtrace.io workflow

How Backtrace streamlines crash reporting with Amazon Elastic Cloud Compute and Amazon Elastic Block Store

For many developers, resolving application, server, and game errors can feel like a detective solving a crime. The process of identifying, triaging, and finding root causes is long and littered with obstacles. If players find a bug before you push a fix, it could ruin their experience, and ultimately impact the success of your game. […]

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Building Perforce Helix Core on AWS (Part 1)

This is the first article of a two-part series on building Perforce Helix Core on AWS.  While version control is very important in software development, when it comes to managing version control systems, there are many developers struggling with its management, its performance or its cost. Some people use a hosting platform like GitHub, and […]

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