AWS for Games Blog

Category: Messaging

Ensuring fair play by detecting and preventing profile alterations with Amazon Textract

Introduction Developing tools and solutions that can detect and prevent collusion in multiplayer online gaming is crucial for fair play, protecting a game’s integrity, boosting player confidence, and even maintaining a stable in-game economy. One method that gamers use to work together outside the boundaries of legal and ethical standards is sharing phone numbers or […]

Deploy Unreal Engines Pixel Streaming at scale on AWS

Unreal Engine, created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. This is needed to power the latest games and the Metaverse. Traditionally, such experiences required a thick client, a desktop computer for example, with a discrete GPU. Unreal Engine’s Pixel Streaming allows […]

How Milestone turbocharged the ‘Hot Wheels Unleashed’ franchise with Amazon GameLift

When game developer and publisher Milestone released a third-person racing game based on Mattel’s Hot Wheels toy line, “Hot Wheels Unleashed,” in September 2021, it quickly gained a dedicated following. The game sold more than one million copies in less than three months, making it Milestone’s fastest-selling title ever. By April 2023, Milestone had sold […]

"Enabling amateur players to play for high stakes"

How Gamercraft and Theodo built a highly scalable serverless gaming tech platform

Guest post authored by the Gamercraft team. Gamercraft offers a next-generation competitive gaming platform to make it easy for amateur gamers to compete in high-quality tournaments in a fair, fun, and skill-adjusted way. With its anti-cheating and advanced matchmaking algorithms, Gamercraft’s ecosystem ensures that gamers always compete against others of their rank, thus minimizing bad […]

Build a Production-Ready Game Backend on AWS

Your game has many different features—from leaderboards, authentication, and logic servers to matchmaking and more—and you need to choose the right technology for each one. The cloud enables you to create your own solution as you would with an on-premises solution. You can also use various management tools to migrate operational overhead to a cloud […]

Using machine learning to understand a user community

This guest post is authored by Alexander Gee, co-founder of Oterlu AI. For two years I led a Child Safety team at Google in Silicon Valley that worked hard to keep children safe when using different online services. Over my career I have built up experience and know-how using technology to tackle everything from hate […]

Behaviour Interactive introduces cross-platform play using AWS

Behaviour Interactive is one of the largest independent game studios. Based in Montreal, Canada, it has nearly 700 employees worldwide. In 2020, its most successful IP, the award-winning Dead by Daylight, celebrated 30 million players across PC, console, and Stadia, with another 10 million on mobile. Originally launched in 2016, much of Dead by Daylight’s […]

Implement an analytics pipeline for games

Written by: Gena Gizzi, Greg Cheng, and Dominic Mills Games are generating more data than ever. So, it’s important to have access to the right data at the right time as you develop your games. This enables you to answer questions about how your games are performing and determine what changes you want to make […]

Games and databases: Tutorials, guides, and other useful resources

Need an online database for your game? Over the last few months, we’ve written a few guides and tutorials to help you get up and running with online databases for various game development scenarios. We thought it would be useful to recap some of this content in case you’ve missed any of it. First Steps […]