Amazon Game Tech Blog

Category: Top Posts*

Amazon GameLift Realtime Servers Now Available

  After being announced in preview at Game Developers Conference (GDC) 2019, Amazon GameLift Realtime Servers is now available to help game developers create and customize affordable game servers. Building a great multiplayer game experience oftentimes has barriers that deter game developers from building a multiplayer game. It can be time consuming and costly, and […]

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How to defend games against DDoS attacks

When launching a new game, it’s critical to ensure your players can access and enjoy it without interruption. That’s why you need to protect your game against Distributed Denial of Service (DDoS) attacks. Fortunately, if you’re building your game on AWS, you’re already protected against many common DDoS attacks. This post explores the architecture decisions […]

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Anti-Ghosting with Temporal Anti-Aliasing

Game developers like to customize their technology to deliver the experiences they want to share with players. The Grand Tour Game was no exception. Starting with many of Lumberyard’s rendering features, we added new innovations to the engine to achieve the results we wanted. You can download Lumberyard here and try implementing this technique yourself. For The Grand […]

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Build Immersive and Ambitious Game Experiences

Game development isn’t only about game services and connected features. It’s also about building immersive, ambitious experiences unconstrained by technology. Looking to build fast and keep players playing? That’s where Amazon Game Tech can help. Amazon Game Tech provides tools and services that empower game developers, helping them craft innovative experiences that delight their customers. […]

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GameLift Realtime Preview

Announcing Amazon GameLift Realtime Servers, Now in Preview

  Across all game genres and all gaming platforms, player demand for vibrant online experiences is driving the growth of multiplayer games. But creating a multiplayer game can be a daunting challenge for many game developers. Traditional commercial solutions for multiplayer game servers are often optimized for games that are very sensitive to latency with […]

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Build better games faster with a modular AAA game engine on AWS

Game engines get a lot of attention from developers and players alike, and rightly so. They are the foundation from which every game is built. Modularity improves game development productivity in Amazon Lumberyard, the free, cross-platform, AAA game engine. Its cloud gem framework makes for easy integration with AWS to access its full range of reliable, […]

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Over 190 updates come to Lumberyard Beta 1.18 – Available Now

Over the past several months, we’ve been working closely with teams shipping games on Lumberyard to harden our technology and systems. Today, we’re excited to make more of that tech available to you with the release of Lumberyard Beta 1.18, which includes over 190 improvements, like a fast analysis mode for asset processing (which can […]

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Transform your game with real time analytics using AWS

Analytics have given developers a new level of understanding across all levels of game development, from alpha testing to post launch. Analytics help video games thrive. Data drives innovation. In this video, we’ll describe some of the ways game developers put data to use, whether to optimize performance or fine tune content for players. We’ll […]

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Delight your players with game analytics

Game development is all about building an experience that will delight players. But, as a developer, how do you know which decisions are the right ones? Focus testing and market research can get you part of the way there, but nothing can provide better insight into player behavior than gathering real data from actual players. […]

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