AWS for Games Blog

Category: Management Tools

Managing your game studio on AWS part three

Game studios need scalable and efficient management processes to evolve their operations. In our previous posts, we discussed the importance of AWS Control Tower, resource tagging, cost allocation and more. In part 3, we discuss managing Infrastructure as Code and how your studio can use it to create your game’s infrastructure. We will walk through […]

Game Developer’s Guide to Amazon DocumentDB (with MongoDB compatibility) Part Three: Operation Best Practices

Introduction  To continue our discussion about Amazon DocumentDB best practices in part two, we are going to focus on data protection, scaling, monitoring, and cost optimization in this blog. Protecting data  To protect your data stored in Amazon DocumentDB, you should encrypt it by enabling the storage encryption option during cluster creation. Encryption is enabled […]

Load testing the Pragma backend game engine to 1 million concurrent users on AWS

In this blog, we will dive into the significance of load testing a game backend, and how AWS for Games partner, Pragma, successfully load tested one million concurrent users (CCU) on their managed game backend platform that runs on AWS. Creating smooth gameplay is just one part of the game creation equation. Every game has […]

Setting up a Minecraft Java server on Amazon EC2

Introduction This blog covers how to deploy your own personal Minecraft Java server on AWS. Hosting your server on AWS can eliminate common networking challenges and security concerns associated with at-home servers. Because you have control over the virtual machine, you can configure any mods or plugins that you want. We will use Amazon Elastic […]

How Milestone turbocharged the ‘Hot Wheels Unleashed’ franchise with Amazon GameLift

When game developer and publisher Milestone released a third-person racing game based on Mattel’s Hot Wheels toy line, “Hot Wheels Unleashed,” in September 2021, it quickly gained a dedicated following. The game sold more than one million copies in less than three months, making it Milestone’s fastest-selling title ever. By April 2023, Milestone had sold […]

Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift

Independent game development studio, Norsfell, was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “Tribes of Midgard.” Globally released on July 27, […]

Ryu Games builds Web3 video game marketplace on AWS

Today, more players are accessing the latest video game releases online as digital downloads, instead of heading into a brick-and-mortar store. This shift has reduced steps between game developers and end users, enabling players to access the latest titles and downloadable game updates from the comfort of their homes. Now, Ryu Games is taking the […]

CloudWatch Dashboards

Game Server Observability with Amazon GameLift and Amazon CloudWatch

When you’re running game servers to host session-based games for your players globally, it’s important to have as much visibility as possible on what’s happening within those game server processes. This includes collecting metrics and logs in realtime, and capabilities to get insights on this data to investigate issues and find opportunities for performance improvement. […]

architecture diagram

How to build online multiplayer games using Amazon GameLift, AWS Serverless, and C++

Online multiplayer games have a long list of requirements to provide the best possible experience for players: game clients need identities that can securely access the game backend, backend services are required to host functionalities like matchmaking and player data, and you need a scalable way to host game sessions. In this post you’ll learn […]

User player the game on a tablet

Building Our Game on AWS – Lessons Learned by Leaftail Labs

Guest post authored by Eli Tayrien, CTO and Co-founder, Leaftail Labs. Leaftail Labs was formed in 2017 by a pair of game industry veterans who saw exciting possibilities in mobile AR gaming. Our first game, Nibblity, recently launched worldwide, and we are excited to continue to deliver more excited content for you and your Nibblins […]