AWS for Games Blog

Category: Announcements

AWS for Games updates from re:Invent 2023

During re:Invent 2023, the AWS for Games team showcased the latest ways our customers are using AWS game development tools and introduced several new purpose-built guidance and partner solutions that are now available in the AWS Games Solution Library. Recordings of AWS for Games customer presentations from re:Invent include: Customer Keynote – Riot Games: Riot Games’ […]

The Game Developer’s Guide to re:Invent 2023

AWS re:Invent 2023 is fast approaching, and AWS for Games is gearing up to welcome attendees from around the globe at the annual conference for developers in Las Vegas November 27 – December 1. This year, in addition to announcements unveiled during re:Invent keynotes, attendees can check out an exciting array of panel discussions, presentations, […]

Riot Games and AWS bring esports ‘Win Probability’ stat to 2023 League of Legends World Championships broadcasts

Riot Games, the developer behind League of Legends (LoL), VALORANT, and Wild Rift, in collaboration with Amazon Web Services (AWS) will introduce ‘Win Probability’ within the upcoming 2023 League of Legends World Championship broadcast. Analyzing key data points throughout gameplay, the ‘Win Probability’ stat is designed to educate and inform fans as to how teams […]

AWS for Games at Unreal Fest 2023

Unreal Fest, the annual developer conference organized by Epic Games, the company behind Unreal Engine (UE), returns to New Orleans October 3—5 for three days of speaking sessions, hands-on workshops, and specialized industry tracks. The conference brings together game developers, designers, artists, and professionals across industries to gain deeper insights into the latest technologies, learn […]

Updates to Amazon GameLift FlexMatch for greater flexibility- Now Available

We are excited to announce three updates to Amazon GameLift’s FlexMatch, an Amazon Web Services (AWS) managed service. The service updates expand existing matchmaking functionality that will allow customers to create more evenly matched player teams with greater precision. GameLift FlexMatch is a customizable matchmaking service for multiplayer games. The service launched in 2017 as a […]

The new Amazon GameSparks is coming

As was mentioned in our AWS GDC keynote, I’m excited to pre-announce a new service, Amazon GameSparks. Amazon GameSparks is a managed service providing backend feature tools for building, running, and scaling games. Amazon GameSparks will enable developers to spend less time thinking about backend services, and instead focus their time on delivering the best […]

AWS Game Tech GDC sessions now available on demand!

GDC 2021 was a terrific showcase of how AWS Game Tech is helping developers of all sizes build faster, run smarter, and grow amazing gaming experience for players. And in case you missed it, you can catch up on all of our sessions, including our first ever developer keynote, on-demand now!  GDC routinely fills San […]

Behind Great Games: AWS is How Game Tech Edition 2

Over the past year, many of us have felt compelled to escape into a game, even if only for a few hours. Technology has been our salvation and our solace. When we’ve been forced to stay apart, tech has helped us to feel connected, whether by racing strangers through virtual cities or teaming up to […]

Offer employees flexible work arrangements while maintaining a secure game pipeline

In recent years, games were mostly built behind key-carded doors. While other tech industries adopted remote work to allow for distributed production, most game studios required employees to work in the office. But distributed production of games is not entirely new. From artists to programmers to producers, in most aspects of game production, there’s some […]