AWS Game Tech GDC sessions now available on demand!
GDC 2021 was a terrific showcase of how AWS Game Tech is helping developers of all sizes build faster, run smarter, and grow amazing gaming experience for players. And in case you missed it, you can catch up on all of our sessions, including our first ever developer keynote, on-demand now!
GDC routinely fills San Francisco with thousands of game developers each year, and while we’ve missed being able to connect and collaborate in-person, we’re grateful to bring the show to you with an all-virtual event. Watch all of the sessions back to learn how you can build, run, and grow amazing games with the help of AWS. Here’s a taste of some session highlights:
AWS Game Tech is helping developers of all sizes build faster, run smarter, and grow amazing gaming experiences for players. Join our GDC devnote hosted by Jen MacLean, Head of Business Development for Small and Mid-Sized Studios at AWS Game Tech to hear from industry experts who are redefining how games are made, played, and monetized with AWS and to explore the technology for yourself.
In this session, Molly Sheets, Principal Games Solutions Architect for AWS Game Tech, shares how you can deliver powerful compute for your game development needs, all while reducing operational overhead and maintenance with Amazon EC2 instances. AWS offers the broadest selection of compute, across different CPUs, GPUs, and OSs, to help you level-up your game development.
In this session, Natasha Rooney and Mat Rowlands, Solutions Architects for AWS Game Tech share how to support your game’s community and create a fair and safe space for all users with services like Amazon SageMaker, Amazon Personalize, and Amazon Rekognition.