Amazon Game Tech Blog

Tag: game development

How EA reaches and delights players using data and AI

The world of games has changed a lot over the years. And as developers continue to innovate, games could change more in the next 5 years, than they did in the last 45. Games are already much more connected, more social, and ever changing as new content drops all the time. All of this generates […]

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Multiplayer of MotoGP19: How Milestone Moved to Amazon GameLift

Multiplayer games face some tough requirements to make believable worlds for players. And the meticulous attention to speed, accuracy, and physics makes real-world racing games one of the most demanding of all. So when players ask for that world to be taken online, how would you deliver the low latency and stability needed for high-powered […]

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How to Set Up Player Authentication with Amazon Cognito

Game development is all about the players. Personalizing a game experience can be key to transforming first time players into invested fans who keep coming back to your game day after day. But to offer a unique experience to a player, you need to be able to identify them. Amazon Cognito is a quick and […]

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Amazon GameLift Realtime Servers Now Available

  After being announced in preview at Game Developers Conference (GDC) 2019, Amazon GameLift Realtime Servers is now available to help game developers create and customize affordable game servers. Building a great multiplayer game experience oftentimes has barriers that deter game developers from building a multiplayer game. It can be time consuming and costly, and […]

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Creating Servers for Multiplayer Mobile Games with Just a Few Lines of JavaScript

Multiplayer servers are hard Traditionally, developing a custom game server is a pretty arduous task. Putting a server together requires a lot of knowledge about networking systems, backend development and server operations. This can be tough on smaller teams who may not have the resources required to develop this type of system. And, when you […]

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Jen MacLean

Industry Vet Jen MacLean Joins Amazon Game Tech

We’re excited to welcome Jen MacLean to the Amazon Game Tech team as the new Head of Worldwide Business Development for small and mid-size developers. Jen joins Amazon from the International Game Developers Association (IGDA), where she was the Executive Director. Jen has spent her entire career obsessing over the needs of game developers. In […]

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How to defend games against DDoS attacks

When launching a new game, it’s critical to ensure your players can access and enjoy it without interruption. That’s why you need to protect your game against Distributed Denial of Service (DDoS) attacks. Fortunately, if you’re building your game on AWS, you’re already protected against many common DDoS attacks. This post explores the architecture decisions […]

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Build better games faster with a modular AAA game engine on AWS

Game engines get a lot of attention from developers and players alike, and rightly so. They are the foundation from which every game is built. Modularity improves game development productivity in Amazon Lumberyard, the free, cross-platform, AAA game engine. Its cloud gem framework makes for easy integration with AWS to access its full range of reliable, […]

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Transform your game with real time analytics using AWS

Analytics have given developers a new level of understanding across all levels of game development, from alpha testing to post launch. Analytics help video games thrive. Data drives innovation. In this video, we’ll describe some of the ways game developers put data to use, whether to optimize performance or fine tune content for players. We’ll […]

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