Amazon Game Tech Blog

Category: Compute

How EA reaches and delights players using data and AI

The world of games has changed a lot over the years. And as developers continue to innovate, games could change more in the next 5 years, than they did in the last 45. Games are already much more connected, more social, and ever changing as new content drops all the time. All of this generates […]

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Build a Twitch Extension With an AWS Serverless Backend

Whether you are live streaming your band’s latest single or live coding a web app, the broadcaster community is creating and sharing content that viewers around the world can consume. The developer community is revolutionizing that experience by building interactive capabilities that allow viewers to directly engage with their favorite broadcasters through Twitch Extensions. Extensions […]

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Creating Servers for Multiplayer Mobile Games with Just a Few Lines of JavaScript

Multiplayer servers are hard Traditionally, developing a custom game server is a pretty arduous task. Putting a server together requires a lot of knowledge about networking systems, backend development and server operations. This can be tough on smaller teams who may not have the resources required to develop this type of system. And, when you […]

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Delight your players with game analytics

Game development is all about building an experience that will delight players. But, as a developer, how do you know which decisions are the right ones? Focus testing and market research can get you part of the way there, but nothing can provide better insight into player behavior than gathering real data from actual players. […]

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How would you keep 125 million gamers playing smoothly online? Epic Games shares its Fortnite story.

Fortnite creators Epic Games goes all-in on AWS services, as revealed at the AWS Summit at the Javits Center in New York on 7/17/2018. Imagine your game had 125 million players. 125 million. That’s 15 times the size of New York. All those people playing your multiplayer game would be a dream come true, right? […]

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