AWS for Games Blog

Category: Compute

Setting up a Minecraft Java server on Amazon EC2

Introduction This blog covers how to deploy your own personal Minecraft Java server on AWS. Hosting your server on AWS can eliminate common networking challenges and security concerns associated with at-home servers. Because you have control over the virtual machine, you can configure any mods or plugins that you want. We will use Amazon Elastic […]

How thatgamecompany Fosters Human Connections Through Innovative Technology & Developer Mindset

thatgamecompany (TGC) is a renowned game development studio celebrated for its distinctive approach to creating emotionally engaging games that foster human connections. The company creates titles such as fl0w, Flower, Journey, and Sky: Children of the Light within the studio’s ethos: nurturing positive human interactions, fostering empathy, and generating experiences of inclusivity and understanding between […]

How Milestone turbocharged the ‘Hot Wheels Unleashed’ franchise with Amazon GameLift

When game developer and publisher Milestone released a third-person racing game based on Mattel’s Hot Wheels toy line, “Hot Wheels Unleashed,” in September 2021, it quickly gained a dedicated following. The game sold more than one million copies in less than three months, making it Milestone’s fastest-selling title ever. By April 2023, Milestone had sold […]

How Dream11 built a multi-tenant user authentication service on Amazon EKS

This blog was co-authored by Qamar Ali Shaikh, AVP – Infrastructure & Platform Engineering, Dream11 and Arvind Sharma, Engineering Manager – Developer Platform , Dream11. With over 190+ million users, Dream11 is one of the world’s largest fantasy sports platform offering fantasy cricket, football, kabaddi, basketball, hockey, volleyball, handball, rugby, American football and baseball. Dream11 […]

The Game Developer’s Guide to re:Invent 2023

AWS re:Invent 2023 is fast approaching, and AWS for Games is gearing up to welcome attendees from around the globe at the annual conference for developers in Las Vegas November 27 – December 1. This year, in addition to announcements unveiled during re:Invent keynotes, attendees can check out an exciting array of panel discussions, presentations, […]

Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift

Independent game development studio, Norsfell, was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “Tribes of Midgard.” Globally released on July 27, […]

Ryu Games builds Web3 video game marketplace on AWS

Today, more players are accessing the latest video game releases online as digital downloads, instead of heading into a brick-and-mortar store. This shift has reduced steps between game developers and end users, enabling players to access the latest titles and downloadable game updates from the comfort of their homes. Now, Ryu Games is taking the […]

Pixel Federation Featured Image

Pixel Federation goes all-in on AWS with help from Labyrinth Labs

Mobile game developer and publisher Pixel Federation entertains more than 140M players worldwide with popular mobile games, including ‘Diggy’s Adventure,’ ‘Trainstation 2,’ ‘Puzzle Adventure,’ and ‘Port City.’ Founded by four game enthusiasts in 2007, the Slovakia-based company specializes in creating mobile free-to-play community-based experiences, determining development priorities based on player feedback. Hampered by increasingly frequent […]

New Solution Guidance for building scalable cross-platform game backends on AWS

New Solution Guidance for building scalable cross-platform game backends on AWS

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience. Customers share with us that […]

How Meta’s Oculus Studios Division reduces game development time and costs with Amazon GameLift

How Meta’s Oculus Studios Division reduces game development time and costs with Amazon GameLift

Advancing the art of virtual reality (VR) storytelling is one the primary objectives of Meta’s Oculus Studios, the division that publishes popular multiplayer games, including “Population One,” “Onward VR,” and “Beat Saber.” As Meta’s Oculus Studios continues to evolve, establishing a reliable and scalable game development and hosting backend that their VR storytellers can tap […]