AWS for Games Blog

Tag: AWS Game Tech

Amazon GameSparks adds leaderboards to drive player engagement

Amazon GameSparks adds leaderboards to drive player engagement

Amazon GameSparks is a managed service that provides game developers features for building, running, and scaling the backend of their games; and is currently in preview. Today, we are excited to announce the addition of a new leaderboards feature to help drive player engagement. Game developers have told us they want to spend less time […]

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Building Games on AWS: Security – New YouTube Video Series Launch

Building Games on AWS: Security – New YouTube Video Series Launch

AWS for Games is excited to announce “Building Games on AWS: Security” – a new YouTube series pioneered by AWS security specialists, solutions architects, and AWS Professional Services consultants. Building Games on AWS is a collection of YouTube videos that teach game developers how to use AWS for games. To learn more, check out this […]

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Open 3D Engine (O3DE)

AWS for Games latest contribution to the Open 3D Engine (O3DE)

We are excited to announce our contributions to the Open 3D Foundation’s (O3DF) latest release of the Open 3D Engine (O3DE). O3DE, an Apache 2.0-licensed open source project, is an engine for real-time 3D development that provides developers with a modular foundation for building games and 3D simulations across a variety of applications like robotics, […]

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Hosting your own dedicated Valheim server in the cloud

Hosting your own dedicated Valheim server in the cloud

Authored by Duncan Parsons and Patrick Palmer Hosting your own personal gaming server is increasingly common given all the benefits and flexibility it provides, however, doing so in a secure, flexible, and cost-effective manner is not simple. To achieve low cost many people host a server on their home computer, requiring them to open up […]

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New World

The Unique Architecture behind Amazon Games’ Seamless MMO New World

An innovative mix of Amazon EC2–powered worlds and microservices are used to create an immersive game that meets the challenging demands of scale New World is a massively popular multiplayer online (MMO) game created by Amazon Games and released in September 2021. Its users create custom characters and enter an expansive, supernatural realm called Aeternum, […]

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AWS for Games

AWS for Games – Helping developers create new gaming experiences with purpose-built services, solutions, and partners

Authors: Chris Lee and David Holladay Game developers are embracing industry-wide transformation and pushing the boundaries of gaming experiences. Developers would rather be building fun, innovative games that delight players, versus spending time and effort handling infrastructure. They need servers that can scale with tens of millions of players anywhere in the world at the […]

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AWS GameKit

AWS Announces AWS GameKit for Unreal Engine

We are excited to announce AWS GameKit, a new solution that allows game developers to deploy and customize game backend features directly from Unreal Engine. AWS GameKit comes with AWS CloudFormation templates for each feature that follows AWS Solution Architect designs. AWS GameKit also comes with an integration code between the game backend features and […]

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Explanation of data flow and Architecture:

Dream11 gained significant performance and saved 42% compute cost by simply migrating to the Graviton2 instance family

With over 120 million users, Dream11 is the world’s largest fantasy sports platform that offers fantasy cricket, football, kabaddi, basketball, hockey, volleyball, handball, rugby, futsal, American football & baseball, on it. Dream11 is the flagship brand of Dream Sports, India’s leading Sports Technology company and has partnerships with several national & international sports bodies and […]

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Rethinking Game Leaderboards with Amazon MemoryDB for Redis

Rethinking Game Leaderboards with Amazon MemoryDB for Redis

As multiplayer games continue to grow in popularity, leaderboards are becoming an essential tool for developers to increase gameplay between users. The overall core of leaderboards has never changed and the technology underneath them has been discussed by many as there are a few different ways to achieve the same goal. In this post, we […]

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