AWS Game Tech Blog

Tag: game tech

Behind Great Games: AWS is How Game Tech Edition 2

Over the past year, many of us have felt compelled to escape into a game, even if only for a few hours. Technology has been our salvation and our solace. When we’ve been forced to stay apart, tech has helped us to feel connected, whether by racing strangers through virtual cities or teaming up to […]

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Clearing the first hurdle: Python Asset Builder

Hello! I‘m Mike Cronin, a programmer writer with the Lumberyard documentation team. I’ve been a long time game developer, going all the way back to the days when arcades were still a thing. I’ve worked as an artist, animator, technical director, and as an engineer (of sorts). One aspect I like best about working with […]

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Announcing a New Game Tech Video Tutorial Series: Building Games on AWS

AWS Game Tech is excited to announce “Building Games on AWS” — a new YouTube series pioneered by Game Tech Solutions Architects that focuses on teaching game developers how to use AWS for game-related workflows. This series will take learnings and best practices from working with customers to help game studios use AWS to make […]

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Now Available – Use EC2 for Session Based Multiplayer Workloads via AWS Global Accelerator

Good news for game developers working on session based multiplayer workloads. AWS Global Accelerator now allows you to front Amazon Elastic Compute Cloud (Amazon EC2) instances directly. Previously, to route traffic to instances you needed to use an Application Load Balancer, Network Load Balancer, or Elastic IP (Elastic IPs are limited per account). This meant […]

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Game Developers Guide to Getting Started with Amazon DynamoDB

  We all know that a database is an integral part of many games. But, as a game developer, you want to dedicate all your time and expertise to building great games, not engineering databases. I get it, I’d much rather worry about fixing collision volumes, getting my frame rate up or making the perfect […]

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Asking the industry experts at the AWS Loft Game Tech Day in Munich

The AWS Lofts are a place where like-minded developers can meet, share knowledge, attend educational sessions, and get in-person answers to AWS technical questions. At the recent AWS Pop Up Loft in Munich, we held a day dedicated to game tech. Here we sat down with TreasureHunt, DECA Games, and Ubisoft Berlin who gave us […]

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Get the most out of Game Tech at re:Invent

We have an exciting re:Invent planned for the games industry this year! This conference will be our biggest yet, with 60,000+ attendees, more than 2,000 technical sessions and dedicated tracks for game developers, engineers, and professionals alike. Tickets sell out every year. If you haven’t already, register for re:Invent today!  Here’s our roundup to help you […]

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Build Immersive and Ambitious Game Experiences

Game development isn’t only about game services and connected features. It’s also about building immersive, ambitious experiences unconstrained by technology. Looking to build fast and keep players playing? That’s where Amazon Game Tech can help. Amazon Game Tech provides tools and services that empower game developers, helping them craft innovative experiences that delight their customers. […]

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