AWS Game Tech Blog

Category: Amazon EC2

Making virtual quiz games more accessible with KwizzBit and AWS

Founded in 2016, KwizzBit is a cloud-based quiz platform, which fuses cutting-edge smartphone technology, with traditional pub quiz formats. It creates a fantastic interactive platform for 21st century quiz nights. Designed and developed by a team of tech and gamification enthusiasts, the company has ambitions to scale to more than 1 million regular players by […]

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Choose the right compute strategy for your global game servers

AWS Game Tech has more services than any other cloud provider. We also offer a variety of solutions for your game server compute needs. AWS provides world-class network performance, including 100 Gbps Ethernet performance for select instances, for the most scalable and elastic network for high performance computing for games.  Game Tech’s global game server […]

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Get started with Game Tech webinar series

June webinar series: Join us and learn how to get started with AWS Game Tech

  Creating a game takes time. In an ideal world as a developer, you’d like to dedicate your attention to building gameplay features that entertain and engage players, not sink cycles on your game’s infrastructure. In reality, the decisions you make behind the scenes greatly impact your ability to provide a great player experience. But […]

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Building Perforce Helix Core on AWS (Part 1)

This is the first article of a two-part series on building Perforce Helix Core on AWS.  While version control is very important in software development, when it comes to managing version control systems, there are many developers struggling with its management, its performance or its cost. Some people use a hosting platform like GitHub, and […]

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Guild Wars 2

How ArenaNet moved Guild Wars to the cloud: An MMORPG migration story

ArenaNet is the wholly owned subsidiary of Korean online game publisher NCSOFT that developed the critically acclaimed series of games in the Guild Wars franchise. Guild Wars (released 2005) and the successor Guild Wars 2 (released 2012) both focus on player skill and horizontal player progression where players mix skills into novel builds in cooperation […]

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New getting started project: Inventory System for Games with Amazon Aurora Serverless

Many games these days have an inventory of some sort. Whether it’s an MMORPG where your character maintains an inventory of weapons, armor and other equipment picked up while adventuring, or a casual match three where the player collects power ups and coins. Believe it or not, even in such different games, the requirements for […]

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Demonstrating Cloud Gaming Concurrency at Scale with Polystream and AWS Game Tech

We invited AWS APN Partner Polystream Platform Architect Scott Perham to write a guest blog. Learn how Polystream deliver 3D interactivity at scale using AWS services including Amazon Elastic Compute Cloud (EC2).  We are witnessing the next evolution of cloud gaming, 3D interactive apps like 3D car configurators and collaborative development using cloud-based tools but there […]

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Guest Post: How GameAnalytics reduce cost of HTTP(S) API’s on AWS

In this guest post, AWS customer GameAnalytics Senior Software Developer Magnus Henoch shares how GameAnalytics saves money on running its HTTP(S) API on AWS. At GameAnalytics we run all our systems on AWS, and have done so from the very beginning. This has allowed us to concentrate on building services and implementing features that our […]

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Now Available – Use EC2 for Session Based Multiplayer Workloads via AWS Global Accelerator

Good news for game developers working on session based multiplayer workloads. AWS Global Accelerator now allows you to front Amazon Elastic Compute Cloud (Amazon EC2) instances directly. Previously, to route traffic to instances you needed to use an Application Load Balancer, Network Load Balancer, or Elastic IP (Elastic IPs are limited per account). This meant […]

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How nWay Minimizes Latency for Power Rangers Games using Amazon EC2

nWay is the San Francisco based developer and publisher behind competitive multiplayer games like Power Rangers: Legacy Wars, Power Rangers: Battle for the Grid, and ChronoBlade. And with over 50 million downloads for Power Rangers: Legacy Wars alone, nWay know a thing or two about real-time competitive games. “All of our games feature or are […]

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