AWS Game Tech Blog

Category: Graviton

Explanation of data flow and Architecture:

Dream11 gained significant performance and saved 42% compute cost by simply migrating to the Graviton2 instance family

With over 120 million users, Dream11 is the world’s largest fantasy sports platform that offers fantasy cricket, football, kabaddi, basketball, hockey, volleyball, handball, rugby, futsal, American football & baseball, on it. Dream11 is the flagship brand of Dream Sports, India’s leading Sports Technology company and has partnerships with several national & international sports bodies and […]

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Migrating from bare metal to the cloud, KIXEYE’s journey

KIXEYE, a leading creator and publisher of massively multiplayer online real-time strategy games (MMORTS), first began experimenting with the cloud almost a decade ago when KIXEYE successfully moved across one of its games, VEGA Conflict. And now, after a 7 year-long journey, KIXEYE has successfully migrated all of its game portfolio to AWS. Most known […]

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Unreal Editor in-game experience

Compiling Unreal Engine 4 Dedicated Servers for AWS Graviton EC2 Instances

Epic Games is a leading interactive entertainment company responsible for some of the world’s largest games including Fortnite, and also develops Unreal Engine, Unreal Engine is a world leading open and advanced real-time 3D creation tool. Continuously evolving, it not only powers the world’s leading games, it also offers creators across industries the freedom and […]

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