AWS News Blog

Category: Launch

Amazon GameLift FleetIQ and Spot Instances – Save up to 90% On Game Server Hosting

Amazon GameLift is a scalable, cloud-based runtime environment for session-based multiplayer games. You simply upload a build of your game, tell Amazon GameLift which type of EC2 instances you’d like to host it on, and sit back while Amazon GameLift takes care of setting up sessions and maintaining a suitably-sized fleet of EC2 instances. This […]

Read More

The Floodgates Are Open – Increased Network Bandwidth for EC2 Instances

I hope that you have configured your AMIs and your current-generation EC2 instances to use the Elastic Network Adapter (ENA) that I told you about back in mid-2016. The ENA gives you high throughput and low latency, while minimizing the load on the host processor. It is designed to work well in the presence of […]

Read More

New AWS Auto Scaling – Unified Scaling For Your Cloud Applications

I’ve been talking about scalability for servers and other cloud resources for a very long time! Back in 2006, I wrote “This is the new world of scalable, on-demand web services. Pay for what you need and use, and not a byte more.” Shortly after we launched Amazon Elastic Compute Cloud (EC2), we made it […]

Read More