AWS News Blog

Jeff Barr

Author: Jeff Barr

Jeff Barr is Chief Evangelist for AWS. He started this blog in 2004 and has been writing posts just about non-stop ever since.

Amazon Simple Queue Service (SQS) – 15 Years and Still Queueing!

Time sure does fly! I wrote about the production launch of Amazon Simple Queue Service (Amazon SQS) back in 2006, with no inkling that I would still be blogging fifteen years later, or that this service would still be growing rapidly while remaining fundamental to the architecture of so many different types of web-scale applications. […]

Planetary-Scale Computing – 9.95 PFLOPS & Position 40 on the TOP500 List

Weather forecasting, genome sequencing, geoanalytics, computational fluid dynamics (CFD), and other types of high-performance computing (HPC) workloads can take advantage of massive amounts of compute power. These workloads are often spikey and massively parallel, and are used in situations where time to results is critical. Old Way Governments, well-funded research organizations, and Fortune 500 companies […]

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Heads Up – AWS News Blog RSS Feed Change

TL;DR – If you are using the ancient Feedburner feed for this blog, please change to the new one (https://aws.amazon.com/blogs/aws/feed/) ASAP. Back in the early days of AWS, I paid a visit to the Chicago headquarters of a cool startup called FeedBurner. My friend Matt Shobe demo’ed their new product to me and showed me […]

Tel Aviv, Israel

In the Works – AWS Region in Tel Aviv, Israel

We launched three AWS Regions (Italy, South Africa, and Japan) in the last 12 months, and are working on regions in Australia, Indonesia, Spain, India, Switzerland, and the United Arab Emirates. Tel Aviv, Israel in the Works Today I am happy to announce that the AWS Israel (Tel Aviv) Region is in the works and […]

AWS Local Zones Are Now Open in Boston, Miami, and Houston

AWS Local Zones place select AWS services (compute, storage, database, and so forth) close to large population, industry, and IT centers. They support use cases such as real-time gaming, hybrid migrations, and media & entertainment content creation that need single-digit millisecond latency for end-users in a specific geographic area. Last December I told you about […]