AWS for Games Blog

Andrew Walko

Author: Andrew Walko

Andrew Walko is a solutions architect at AWS working with enterprise customers in the gaming and automotive/manufacturing industries. He focuses on AI/ML technologies and utilizes his experience in analytics and generative AI to empower customers to modernize their businesses through data utilization. He enjoys sharing his expertise at conferences and through publishing technical blogs.

Operationalize generative AI applications on AWS: Part II – Architecture Deep Dive

In our previous blog, Operationalize generative AI applications on AWS: Part I, we covered the basics of how companies are using generative AI and Large Language Model Operations (LLMOps) on AWS. We discussed use cases for game companies using generative AI, ways to customize LLM, and a high-level architecture for the LLMOps solution on AWS. […]