AWS for Games Blog

Tag: Amazon API Gateway

Authentication with Amazon Cognito

Using Amazon Cognito to Authenticate Players for a Game Backend Service

Authored by Chanh Tran, Pawan Matta, and Zack Anderson Player authentication is an integral part of online multiplayer games. This is especially true when key concepts of the player experience, such as player progression, digital entitlements, and even monetary value, are inextricably tied to a player’s account. Amazon Cognito is a simple user sign-up, sign-in, and […]

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Architecture showing 24 hour or weekly recommendations design with Amazon Personalize and serverless AWS services.

Elevate Game Design with Recommendations for Virtual Goods, Quests, and Game Balance using Amazon Personalize

Authored by Molly Sheets and edited by Kyle Somers Today’s games need specialized content to increase retention, drive monetization, and promote feature adoption. No game has a singular player persona: Two players can have vastly different engagement metrics and styles of play over their lifetime with a portfolio. Indie developers and AAA developers alike are […]

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"Enabling amateur players to play for high stakes"

How Gamercraft and Theodo built a highly scalable serverless gaming tech platform

Guest post authored by the Gamercraft team. Gamercraft offers a next-generation competitive gaming platform to make it easy for amateur gamers to compete in high-quality tournaments in a fair, fun, and skill-adjusted way. With its anti-cheating and advanced matchmaking algorithms, Gamercraft’s ecosystem ensures that gamers always compete against others of their rank, thus minimizing bad […]

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Fitting the Pattern: Serverless Custom Matchmaking with Amazon GameLift

One crucial component for success in session-based multiplayer game titles is how smartly and efficiently they can put together competitive and exciting matches for their users, no matter the skill level, connection speed, or location. Reliability, flexibility and system smarts all play into making a successful multiplayer experience. At the 2017 Game Developers Conference, Amazon […]

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