AWS for M&E Blog

Gregory Dismond

Author: Gregory Dismond

Gregory Dismond is a Design Technologist for Creative Tools at AWS with 35+ years of experience in areas including pipeline development at DreamWorks and EA, narrative R&D at telltale games, product development at Wavefront Technologies and computational geometry at an NSF ERC.

Using Open Job Description to Customize Submitter Workflows

Are you an Artist or Technical Director (TD) who’d like to streamline the process of defining and submitting jobs to your render farm? This blog describes how to use Open Job Description (OpenJD) to customize the Amazon Web Services (AWS) Deadline Cloud integrated submitters, and concludes with a code sample of a custom submitter written […]