AWS Spatial Computing Blog

Category: Technical How-to

Empower Your WebXR App Using AWS Serverless Architecture

© Chand – stock.adobe.com What is WebXR? WebXR stands as a cutting-edge web standard designed to enable immersive virtual reality (VR) and augmented reality (AR) experiences directly within web browsers. This technology empowers developers to create and share interactive 3D environments online, offering users innovative and engaging ways to interact with digital content. Recent Developments […]

WebSocket APIs: Showcasing a Practical Networking Solution

As a Spatial Computing Prototyping Architect at Amazon Web Services (AWS), I work in a variety of development environments with varying networking needs. When a near real-time bi-directional networking solution is required, I consider using WebSockets. Amazon API Gateway WebSocket APIs are a serverless managed WebSocket solution that can be used with a variety of […]

Getting Started with Vision Pro and AWS

Learn how to start developing apps now for the upcoming Apple Vision Pro headset using Xcode and Amazon Web Services (AWS) services. This post walks through creating a basic VisionOS app, connecting it to Amazon Simple Storage Service (S3) storage, and dynamically loading 3D model assets into your VR scenes. In this post you will […]

How to: Create a VR application with user insights using AWS Amplify and WebXR

In this blog you will learn how to create a virtual reality experience with user insights to improve your product using AWS Amplify and Babylon.js’s WebXR implementation. Using this combination of technologies is just one way to help reduce the barrier of getting your first Virtual Reality (VR) application up and running. This how-to will […]

A person in a virtual reality headset is interacting with a digital avatar.

How to Host Cross-Platform XR Experiences on AWS

As a Spatial Computing Prototyping Architect at Amazon Web Services (AWS), I need to quickly build prototypes and proofs of concept to validate customer use cases. Whether I am building cross-platform Extended Reality (XR) experiences for meetings, for industrial training, or for multiplayer gaming, I can quickly provision AWS cloud resources on-demand to suit my […]

Live Translations in the Metaverse

BUILD, DELIVER, MANAGE BLOG SERIES: DELIVER Imagine putting on your Virtual Reality (VR) headset and communicating with people from around the world, who natively speak French, Japanese and Thai, without a human translator. What if a fledgling start-up could now easily expand their product across borders and into new geographical markets by offering fluid, accurate, […]

Building an OpenXR Enabled Unreal Engine VR Server on AWS

BUILD, DELIVER, MANAGE BLOG SERIES: BUILD Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) are seeing explosive growth. Together referred to as Extended Reality (XR), AR and VR are gaining interest from consumers and developers alike; with a report from Omdia estimating that consumer spend on VR content will be worth $7.5 billion […]

Deploying NVIDIA Omniverse Nucleus on Amazon EC2

Introduction This post aims to get users up and running with NVIDIA Omniverse Enterprise Nucleus Server on Amazon Elastic Compute Cloud (Amazon EC2). Here I’ll outline the requirements for Enterprise Nucleus Server deployment and dive deep into the technical steps for getting Nucleus running in your Amazon Web Services (AWS) account. What is Omniverse? NVIDIA […]