AWS News Blog

Category: Launch

Amazon GameLift FleetIQ and Spot Instances – Save up to 90% On Game Server Hosting

is a scalable, cloud-based runtime environment for session-based multiplayer games. You simply upload a build of your game, tell which type of EC2 instances you’d like to host it on, and sit back while takes care of setting up sessions and maintaining a suitably-sized fleet of EC2 instances. This automatic scaling allows you to accommodate […]

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New AWS Developer Training in Collaboration with edX.org

I recently heard my manager (Ariel Kelman, VP of Marketing for AWS) talk about the important role that education plays in our work. In fact, he assigned it a significantly higher priority than traditional marketing activities that focus on leads or conversions. I’ve also heard our other leaders talk about their work to create highly […]

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The Floodgates Are Open – Increased Network Bandwidth for EC2 Instances

I hope that you have configured your AMIs and your current-generation EC2 instances to use the Elastic Network Adapter (ENA) that I told you about back in mid-2016. The ENA gives you high throughput and low latency, while minimizing the load on the host processor. It is designed to work well in the presence of […]

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New AWS Auto Scaling – Unified Scaling For Your Cloud Applications

I’ve been talking about scalability for servers and other cloud resources for a very long time! Back in 2006, I wrote “This is the new world of scalable, on-demand web services. Pay for what you need and use, and not a byte more.” Shortly after we launched , we made it easy for you to […]

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