AWS for Games Blog

Benjamin Meyer

Author: Benjamin Meyer

Benjamin Meyer is a Principal Solutions Architect at AWS, focused on Financial Service Institutes and the Games businesses in Central and Eastern Europe solving business challenges by using AWS Cloud services.

Streaming Windows Games using Proton 9 on Amazon GameLift Streams

Players expect instant, click-to-play experiences across any device, and Amazon GameLift Streams helps customers build these experiences for games and streaming application use cases. While playing video games traditionally relies on the Windows operating system, Amazon GameLift Streams can run Windows-based games, or applications, on a Windows or Proton runtime. Proton is a compatibility layer […]

Hyper-scale online games with a hybrid AWS Solution

Online multiplayer games, such as multiplayer online battle arenas (MOBA), are becoming increasingly popular. One option for game server hosting is to use on-premises data centers, which require multi-year contracts for a set number of resources. As the number of players for a given game grows, developers have to determine what to do if they […]