AWS for Games Blog

Matthew Nimmo

Author: Matthew Nimmo

Matthew Nimmo is a Solutions Architect for Game Tech at AWS. As both a technologist and avid gamer, he helps game studios leverage cloud technology to solve complex challenges and create better player experiences.

Wicked Saints Studios integrates TikTok within World Reborn using AWS

Faced with integrating TikTok functionality into their new mobile game, World Reborn, Wicked Saints Studios encountered a dilemma. Available market solutions were either prohibitively expensive, time-consuming to implement, or lacked TikTok integration entirely. To meet their pressing deadline, while maintaining cost efficiency, the studio developed a creative solution by building upon existing Amazon Web Services […]