AWS for Games Blog

Category: AWS Cloud Map

How Lore rethinks binary asset storage on AWS

How Lore rethinks binary asset storage on AWS

In this blog, we explain how Lore—an open-source version control system created by Epic Games—rethinks binary asset storage by splitting files into content-addressed fragments that eliminate redundancy and make branching effectively free. We also share the reference architecture developed with Epic for deploying Lore on AWS using services like Amazon EC2, Amazon ECS, Amazon S3, and Amazon DynamoDB.