AWS for Games Blog

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Now Available – Lumberyard on GitHub

Today, we’re excited to announce that Lumberyard source is now available on GitHub. This has been one of the most requested features from the community, and we’re happy to finally make it a reality. You can check it out at www.github.com/aws/Lumberyard. Because making games is challenging enough. Here are two ways that GitHub makes it […]

SpeedTree 8 – Free for Lumberyard Developers

UPDATE: As of June 1, 2018, the free offer is no longer available.  Following the release of Starter Game, we’re thrilled to give you another tool for building imaginative worlds in Lumberyard. Introducing SpeedTree 8 for Lumberyard, available free to all Lumberyard developers starting today. The combination is a powerful one: take the industry-standard in 3D […]

Now Available – Starter Game

Following the release of Lumberyard Beta 1.9, we’re excited to announce a big addition to our ready-to-use sample content. We call it Starter Game. Starter Game is the first complete game sample to showcase the latest capabilities of Lumberyard, Amazon’s free AAA game engine. Think of it as a “what’s what” of engine features: component […]

Now Available – New Particle Editor Features

Whether it’s adding atmosphere to environments or imbuing characters with special powers, particle effects help set the tone of your game. With the release of Lumberyard Beta 1.9, we’re excited to announce a slew of updates to the particle editor, introducing dozens of new features, a host of usability improvements, and new platform support — […]

Now Available – Lumberyard Beta 1.9

Today, we’re excited to announce the availability of Lumberyard Beta 1.9, our biggest release yet. With over 473 improvements, fixes, and features, this release includes a new Player Account Cloud Gem for implementing player authentication in under 30 minutes, Component Entity workflow updates for building complex content faster, new GPU features and emitter types for […]

Now Available – VR Sample

We’re proud to announce the availability of the Virtual Reality Samples Project, a set of three levels that demonstrates techniques used in the production of VR content. The new project, available as a standalone download here, showcases VR features including stereo video playback, haptic feedback, and spatial audio. These levels provide a starting point from […]

Now Available – Lumberyard Beta 1.7

It’s hard to believe it’s been less than a year since we launched Lumberyard. Customer response and engagement with Lumberyard have exceeded our expectations, and we’re really excited to accelerate our progress for customers in 2017. We are getting continuous feedback from game developers of all types, including some of the industry’s most ambitious developers, […]

Lumberyard in 2016 – Looking Back, Looking Ahead

December is a busy month for teams at Amazon, and the Lumberyard group is no exception. There’s lots of bustle in our four offices as we wrap up features for the next release, look deep into the data from our last user test to see areas we can improve, review animatics for the GDC surprises […]