AWS Spatial Computing Blog

Category: Game Development

The multiple stages of the 3D reconstruction process illustrated using a park bench

3D Gaussian Splatting: Performant 3D Scene Reconstruction at Scale

Introduction Creating high-quality 3D content is traditionally a complex, time-consuming, and resource-intensive process. From 3D modeling and texturing to final scene assembly and rendering, companies require specialized skillsets. They must invest significant effort to craft realistic virtual environments, assets, and characters – particularly if their goal is to digitally recreate elements from the real world. […]

Building an OpenXR Enabled Unreal Engine VR Server on AWS

BUILD, DELIVER, MANAGE BLOG SERIES: BUILD Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) are seeing explosive growth. Together referred to as Extended Reality (XR), AR and VR are gaining interest from consumers and developers alike; with a report from Omdia estimating that consumer spend on VR content will be worth $7.5 billion […]