AWS for Games Blog

Christina Defoor

Author: Christina Defoor

Christina Defoor is a Solutions Architect at AWS. She helps gaming studios architect and implement cloud solutions that drive innovation and scale their games and services.

Implementing AI-Powered Matchmaking with Amazon GameLift FlexMatch

In competitive multiplayer games, skill-based matchmaking is crucial for creating fun and engaging games. Determining player skill today is difficult due to the vast array of metrics games record such as hits, misses, assists, time played, level, and more. This can make it challenging to manually determine which factors are most indicative of skill. Instead […]

Training AI models for skill-based matchmaking using Amazon SageMaker AI

In competitive multiplayer games, skill-based matchmaking is crucial for creating fun and competitive games. Determining player skill today is difficult due to the vast array of metrics games record (such as hits, misses, assists, time played, level, and more), making it challenging to determine which factors are most indicative of skill. Instead of manually creating […]