AWS for Games Blog
Tag: AWS Game Tech
The Unique Architecture behind Amazon Games’ Seamless MMO New World
An innovative mix of Amazon EC2–powered worlds and microservices are used to create an immersive game that meets the challenging demands of scale New World is a massively popular multiplayer online (MMO) game created by Amazon Games and released in September 2021. Its users create custom characters and enter an expansive, supernatural realm called Aeternum, […]
AWS for Games – Helping developers create new gaming experiences with purpose-built services, solutions, and partners
Authors: Chris Lee and David Holladay Game developers are embracing industry-wide transformation and pushing the boundaries of gaming experiences. Developers would rather be building fun, innovative games that delight players, versus spending time and effort handling infrastructure. They need servers that can scale with tens of millions of players anywhere in the world at the […]
AWS Announces AWS GameKit for Unreal Engine
We are excited to announce AWS GameKit, a new solution that allows game developers to deploy and customize game backend features directly from Unreal Engine. AWS GameKit comes with AWS CloudFormation templates for each feature that follows AWS Solution Architect designs. AWS GameKit also comes with an integration code between the game backend features and […]
Dream11 gained significant performance and saved 42% compute cost by simply migrating to the Graviton2 instance family
With over 120 million users, Dream11 is the world’s largest fantasy sports platform that offers fantasy cricket, football, kabaddi, basketball, hockey, volleyball, handball, rugby, futsal, American football & baseball, on it. Dream11 is the flagship brand of Dream Sports, India’s leading Sports Technology company and has partnerships with several national & international sports bodies and […]
Rethinking Game Leaderboards with Amazon MemoryDB for Redis
As multiplayer games continue to grow in popularity, leaderboards are becoming an essential tool for developers to increase gameplay between users. The overall core of leaderboards has never changed and the technology underneath them has been discussed by many as there are a few different ways to achieve the same goal. In this post, we […]
How Piepacker leverages Amazon Chime SDK to reinvent “Couch Gaming”
Piepacker “Play Together” Back in the late 2019, Benjamin Devienne and Jules Testard came up with the idea to recreate “couch gaming” through a web browser. As the pandemic disrupted our lives in early 2020, the realization that people need to see each other while enjoying entertainment activities became apparent and the idea of “couch […]
How to defend your games against DDoS attacks
Distributed Denial of Service (DDoS) attacks are a common threat that online services have faced for multiple decades. As DDoS attacks continue to grow more powerful, it becomes increasingly important to ensure that companies are protecting their infrastructure. This especially applies to games operating as live services and need to ensure a good launch & […]
Community update for Amazon GameSparks
As this year is ending, we want to provide an update on Amazon GameSparks, which is the upcoming addition to the AWS Game Tech portfolio that was pre-announced at GDC this past July. Amazon GameSparks will be a managed service that provides backend feature tools for building, running, and scaling games. Built from the ground […]
AWS re:Invent Top 10 Announcements for Game Developers
Author: David Holladay, Head of AWS Game Tech Marketing We have just returned from this year’s hybrid AWS re:Invent which saw a much-needed return to in-person attendance along with a virtual presence for those that could not join in Las Vegas. With more than 50 launches and announcements of new services and major features, the following […]
Welcome to Issue 1 of Game Tech Loadout!
By David Holladay, Head of AWS Game Tech Marketing We are excited to announce the premier issue of our new digital magazine called Game Tech Loadout – or, as we like to call it, GT Loadout! We created GT Loadout as a thought leadership publication to talk about challenges and solutions that game developers, studio […]