AWS for Games Blog

Tag: AWS for Games

How to create an animation production pipeline with Flaneer on AWS?

How to create an animation production pipeline with Flaneer on AWS?

Blog Authors: Jean-Régis De Vauplane and Martin Muller – Flaneer, Youcef Banchene and Hossam Basudan – AWS Animation has boomed in recent years and it’s now present in nearly every film or television show. The increase in popularity is caused by animation’s ability to storytell and hold an audience’s attention. Although, crafting animations isn’t a […]

Deploy Game Servers with Amazon GameLift FleetIQ and Integrate with Custom Routing AWS Global Accelerator

Deploy Game Servers with Amazon GameLift FleetIQ and Integrate with Custom Routing AWS Global Accelerator

In a session based game, users from all over the world try to access the session over the internet. In these scenarios, building a game is always challenging. For developers who want a managed solution, Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. GameLift hosting […]

Epic Games transforms gaming—and other industries—by innovating on AWS

Epic Games transforms gaming—and other industries—by innovating on AWS

Epic Games (Epic) went all in on Amazon Web Services (AWS) in 2018 to deliver the storage, analytics, and scaling capabilities critical to its business, which had exploded with the release of Fortnite—an online game that’s seen over 15.3 million concurrent players during live events. Fortnite runs almost entirely on AWS, including its worldwide game-server […]

Amazon GameLift launches support for AWS Local Zones

Amazon GameLift launches support for AWS Local Zones

Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift that expands support to AWS Local Zones, which increases coverage for game developers, while providing seamless, low-latency gameplay experiences for players. With this update, game developers can tap into 8 new Local Zones in Chicago, Houston, Dallas, Kansas City, […]

Optimize game servers hosting with containers

Optimize game servers hosting with containers

Authored by: Serge Poueme, Senior Solutions Architect and Yahav Biran, Principal Solutions Architect Game developers look for ways to improve online multiplayer experience while balancing availability and cost effectiveness. Containers and Kubernetes help modernize game server hosting running on virtual or bare metal machines to improve compute allocation density, optimize data-transfer cost and maintain high performance. […]

Dream11

Optimizing price and performance: How Dream11 gained up to 92% benefits using Amazon EBS gp3

With over 130 million users, Dream11 is the world’s largest fantasy sports platform offering fantasy cricket, football, kabaddi, basketball, hockey, volleyball, handball, rugby, futsal, American football & baseball on it. Dream11 is the flagship brand of Dream Sports, India’s leading Sports Technology company, and has partnerships with several national and international sports bodies and cricketers. […]

How to Integrate the AWS C++ SDK with Unreal Engine

How to Integrate the AWS C++ SDK with Unreal Engine

Game developers increasingly require cloud technologies to support their games and provide the best experience to their players. Leveraging cloud services provided by AWS can help with important game components such as managing and deploying game servers, running analytics on various game metrics, and utilizing AI/ML to detect player health and retention. Creating and maintaining […]

Introducing Community Health on AWS

Introducing Community Health on AWS

Amazon Web Services (AWS) is proud to announce the launch of Community Health on AWS, a set of solutions designed to help AWS for Games customers build and grow safe, inclusive, and fun online communities. Initial Community Health on AWS solutions include Spectrum Guardian for Games, a fully managed software-as-a-service (SaaS) offering from AWS Partner […]

Managing Your Game Studio on AWS: Part 1

Managing Your Game Studio on AWS: Part 1

Written by Adam Hatfield, Pawan Matta and Daniel Whitehead Edited by Nathan Graves As game developers first begin their cloud journey, you commonly hear them ask, “Where do we start?” AWS has over 200 services, countless features, and it can be hard to know where to begin and why. One of the most beneficial things […]